Faculty and students at RIT are conducting research in several areas of human computer interaction, including accessibility and inclusion, eye-tracking and visual perception, human-aware artificial ...
Over the years, the computer-human interaction field has seen many trends. For a time, gesture and pen-based interactions were key, then with the rising ubiquity of smartphones came a focus on haptic ...
Leila Takayama, associate professor of computational media at UC Santa Cruz, will join Dean of Berkeley Engineering Tsu-Jae King Liu to kick off this year’s Women in Tech Symposium with a “fireside ...
The field of Human-Computer Interaction in virtual environments represents a dynamic interdisciplinary area where advances in computer science, psychology and design converge to create immersive and ...
Elena L. Glassman is an assistant professor of Computer Science. Her research centers on human-computer interaction. This interview has been edited for length and clarity. FM: You study human-computer ...
What is Human-Computer Interaction and User Experience? Whether we’re typing on a keyboard, swiping a smartphone, or asking a home speaker to play a favorite dance mix, we interact with computers and ...
Researchers have performed a meta-synthesis to understand how we perceive and interact with the voice (and the body) of various machines. Their findings have generated insights into human preferences, ...
Researchers from the Human Computer Interaction Institute (HCII) and Robotics Institute (RI) at Carnegie Mellon University introduced a novel method for fabricating functional flat-to-shape objects ...
Engaging students through interactive activities, discussions, feedback, and AI-enhanced technologies resulted in improved academic performance compared to traditional lectures, lessons, or readings, ...
It started as a desire to spend less time on social media. Hyunsung Cho, a Ph.D. student in Carnegie Mellon University's Human-Computer Interaction Institute, noticed she spent more and more time ...
A team from the university’s Robotics Institute and Human-Computer Interaction Institute have created an ultrasound phased array to create mouth sensations in the metaverse. The ultrasound phased ...