Today NVIDIA announced a new driver release bringing compatibility with its latest Gameworks VR 1.1, which in turn brings with it multicast GPU acceleration for OpenGL applications. NVIDIA’s Gameworks ...
This driver is aimed at developers to start coding to the new OpenGL 3.0 and GLSL 1.30 features. These features are not enabled by default. They can be enabled using ...
Two new announcements from the Team Green front as we head into the holidays. Nvidia's 361.43 driver has just dropped, with two significant updates inside it, though only one will be of immediate ...
Sometimes, while trying to open an app using Remote Desktop from a different Windows 11/10 system, the following error message appears – Sorry, the version of ...
** Yes, yes, we've all seen the benchmarks from Valve. It's one data point from one company's single engine, and the comparison is between not just APIs but implementations; it's entirely possible ...
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> open up your far cry folder c > program files > ubisoft > crytek > far cry (for those who dont ...
OpenGL was praised at GDC this week in a joint panel session featuring Nvidia’s Cass Everitt and John McDonald, AMD’s Graham Sellers and Intel’s Tim Foley. The group claimed that by using OpenGL in ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results