Since the 1950s, virtual reality (VR) has been hovering on the periphery of technology without achieving accepted mainstream application or commercial adoption. Since 2012, VR startups have raised ...
The University Library system gives students access to virtual reality (VR) equipment that allows students repetition in scenarios and methods that cannot be easily repeated in real life. This could ...
As AR/VR technology continues to improve for classroom applications, educators are showing more interest in using it. But to make mass adoption a reality, schools and universities need to make sure ...
Sponsored article The augmented reality (AR and virtual reality (VR) market is big business – and growing fast. IDC estimates a five-year compound annual growth rate (CAGR) in AR/VR spending of 76.9 ...
VR Education, the virtual reality software firm behind ENGAGE, has reported a significant uptick in revenue generated by the social VR platform so far this year, with revenue from Engage in 2021 ...
Introduction The integration of cutting-edge technologies such as Artificial Intelligence (AI), Virtual Reality (VR), ...
Alexander Slagg is a freelance writer specializing in technology and education. He is an ongoing contributor to the CDW family of magazines. Experiential learning is having a moment in higher ...
Imagine this: You’re playing a favorite video game, and you’re immersed in the story, the graphics, the soundtrack and the realness of the experience. Time passes and the memories you’ve created are ...
NEW YORK, Oct. 15, 2025 /PRNewswire/ -- A recent report from Strategic Market Research said that the Augmented and Virtual Reality (AR/VR) in Education market is projected to experience substantial ...
Virtual Reality (VR) has shown its incredibly immersive potential in arts and entertainment, but can it be an equally powerful, and cost-effective, educational tool? In part one of this article we ...
As new VR technologies emerge, educators at all levels are finding new applications to augment the classroom experience – and for good reason. VR allows educators to move past pages in a textbook to ...
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