Some are going beyond 3D and into AR and physical sculpture. Others are learning game engines. All of this is made more accessible by tools such as the 3D modelling software Blender, Affinity Studio ...
Using a game engine in a “digital cockpit” can be useful for things like step-by-step 3D tutorials about a car, mapping the ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
The primary hurdle for AI-generated games has always been "hallucination"—the tendency for AI to lose track of objects or logic over time. To solve this, Yoroll.ai has pioneered a Three-Layer ...
EXCLUSIVE: Craig Mazin, co-creator of arguably the most acclaimed TV adaptation of a video game to date, HBO’s The Last Of Us ...
The Most Baffling Licensed Games have little-to-nothing to do with their source material.
Well, Game File journalist Stephen Totilo has now reached out to Nintendo and got an official confirmation from a representative that the "combined sales" of the two titles have surpassed the one ...
Highguard is an unusual combination of first-person shooter trends from the last decade, making for a game that is hard to define.
Focus on One Area: Robotics is broad. You could focus on programming first, then move to electronics, or vice versa. Trying ...