My name is Bree, and I’m an animator, filmmaker. And really, background starts pretty early, when I was a little kid, making ...
Abstract: In this paper, we introduce a novel 3D mesh convolution-based autoencoder for geometry compression, able to deal with irregular mesh data without requiring neither preprocessing nor manifold ...
IGGT introduces a novel transformer-based architecture for semantic 3D reconstruction that grounds instance-level understanding in geometric representations. Our method achieves state-of-the-art ...