The goal of this project is to provide useful additions for doing 3D work on top of the MonoGame framework, in the form of sample code and tutorials for: Dynamic loading of 3D scenes. Phong shader.
Abstract: In this paper, we propose a new six-dimensional movable antenna (6DMA) system for future wireless networks to improve the communication performance. Unlike the traditional fixed-position ...
Abstract: This paper considers the 3D rotation estimation of a moving platform from 2D images captured by a camera. Assume that a circular pattern marker is on the flight deck of a ship and quadrotor ...