This project was produced in colaboration with Claude-4-MAX, but the the original evaluation function was written by the author. Also, when we say "playing with AI" we do not mean LLMs, we simply mean ...
Minmax (minimax) algorithm with Alpha-Beta (𝛼−𝛽, ab) Pruning optimization for the Checkers (Draughts) game in Python 3. Same minimax algorithm works for chess, tic tac toe or similar games. Othello ...
Abstract: Alpha-Beta Pruning is a critical optimization technique in chess engines, helping them make fast, accurate decisions by reducing unnecessary calculations. This paper focuses on enhancing its ...