Abstract: Sixth-generation (6G) mobile communication networks are expected to have dense infrastructures, large antenna size, wide bandwidth, cost-effective hardware, diversified positioning methods, ...
Abstract: We propose an end to end deep learning approach for generating real-time facial animation from just audio. Specifically, our deep architecture employs deep bidirectional long short-term ...
When I run this command the program starts with this following error, Can you please help me what I'm missing. ./run_sample.sh ./_build/release/audio2face-sdk/bin/audio2face-unit-tests [==========] ...
I attempted to perform streaming inference on audio and obtained 52 blendshape parameters. However, initializing CreateEmotionExecutor requires an extremely large amount of video memory. Is it ...