These games take narrative consequences very seriously, and even minor in-game choices can lead to devastating outcomes.
God of War, Silent Hill, Castlevania, and even Legacy of Kain were all featured on the jam-packed livestream, with each ...
Fringe movements are using games and other online platforms to draw growing numbers of children to their causes, new data and ...
The GAME School aligns interdisciplinary training with industry growth in gaming, entertainment technology and immersive media.
Steam, owned by US video game company Valve, is the largest digital storefront for PC games. It’s also the closest thing to a ...