Converts HLSL to readable, usable and efficient GLSL Converts HLSL to readable, usable and efficient ESSL Converts HLSL to readable, usable and efficient Metal Shading Language (MSL) Converts HLSL to ...
Abstract: Sixth-generation (6G) mobile communication networks are expected to have dense infrastructures, large antenna size, wide bandwidth, cost-effective hardware, diversified positioning methods, ...
Abstract: Reliable and efficient trajectory generation methods are a fundamental need for autonomous dynamical systems. The goal of this article is to provide a comprehensive tutorial of three major ...
Why a new shader language? I first designed NZSL for my game engine (hence the name) to help supporting Vulkan and OpenGL (ES) renderers with a unique shader language (without requiring #ifdef garbage ...