The player uses Rigidbody2D for gravity scale and RB.AddForce($something,ForceMode2D.Impulse) for Jumping. For changing the game mode, I created mode changer prefabs ...
There are 2 buttons: Export level, import file. The first one converts a level to a .lvl file, which can be shared like any other file, the other imports such a file and pushes it to the top of your ...
Golden Steer Goes All in on Retro Vegas Glam A famous western steakhouse opens inside a famous downtown space this week.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results