What is Project Genie and why is it such a big deal for gamers? Last week, Google released Project Genie, a powerful new ...
With no-code workflows and streamlined data pipelines, Unity aims to simplify how firms build, share, and scale interactive ...
The primary hurdle for AI-generated games has always been "hallucination"—the tendency for AI to lose track of objects or logic over time. To solve this, Yoroll.ai has pioneered a Three-Layer ...
Japanese manufacturing conglomerate Toyota is developing an open source gaming engine. The technology is said to be ...
Two websites that distribute instructions for how to manufacture ghost guns are facing a new lawsuit from the state of ...
The turn-based, cat-breeding roguelite from the minds behind Super Meat Boy, The End Is Nigh, and more is out now.
Agentic Postgres from Tiger Data offers persistent memory and BM25 search, helping you build faster and add Stripe payments ...
Google-spinoff Waymo is in the midst of expanding its self-driving car fleet into new regions. Waymo touts more than 200 million miles of driving that informs how the vehicles navigate roads, but the ...
Fluorite, on the other hand, is the “first console-grade game engine” that’s “fully integrated with” the Flutter SDK, ...
Mewgenics interview: Binding of Isaac and Super Meat Boy creator’s ‘impossible’ game is finally here
On the eve of Mewgenics’ launch, Ed McMillen and Tyler Glaiel reveal how the game went from concept to release over the last ...
Roblox launched its generative Cube Foundation Model last year, and has now expanded its functionality to bring 3D objects to life with AI.
If you've followed Edmund McMillen at all in the past, oh, decade, then you've probably heard of Mewgenics at least in ...
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