From Java and ActiveX to Flash, Houdini, and Direct3D, these 1996 releases shaped how we build apps, sites, and games today.
Mojang should see this release (and its subsequent success) as a major kick in the butt.
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
Joe Siegler, formerly of 3D Realms and Apogee Software, recently shared photos to commemorate the 30th anniversary of the day he uploaded the original shareware version ...
Google released Project Genie 3, a new AI tool capable of generating video game like worlds, and it may implicate the future ...
The primary hurdle for AI-generated games has always been "hallucination"—the tendency for AI to lose track of objects or logic over time. To solve this, Yoroll.ai has pioneered a Three-Layer ...
Explore a programming languages list with top coding languages explained, their uses, job prospects, and how to choose the ...
Josh Cotts is a Senior Contributor at GameRant. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been recognized for his ...
Peak, a popular cooperative climbing game, costs $5. Except it actually costs $8, which is basically $5. And it's on sale right now for just under $5, which is also $5, but if it dropped down to $3 it ...
Shawn “Clown” Crahan’s creative world has now expanded beyond music into a sprawling, emotional Minecraft realm called VERNEARTH.
Peak started as a game jam, but became a smash hit. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.