The primary hurdle for AI-generated games has always been "hallucination"--the tendency for AI to lose track of objects or logic over time. To solve this, Yoroll.ai has pioneered a Three-Layer ...
Abstract: In this paper, we propose a dynamic event-triggered control (DETC) method that uses the adaptive dynamic programming (ADP) algorithm to address mixed zero-sum games (MZSGs). The designed ...
Learn how to use advanced techniques like short-circuiting, parallel execution, virtual threads, and stream gatherers to maximize Java stream performance. My recent Java Stream API tutorial introduced ...
Vlad Mazanko is Ukraine-based gaming enthusiast, writing about the industry since 2013 and covering everything from games and studios to movies and TV shows. He joined the Valnet family back in 2021, ...
The bowl picture for the Big 12 will be finalized following No. 4 Texas Tech's contest against No. 11 BYU on Saturday. The conference is hoping two teams make the College Football Playoff. However, if ...
With games teaching models to act, the future of creative technology is being prototyped in virtual worlds. Unsplash+ When Electronic Arts (EA) announced its partnership with Stability AI, it promised ...
TIOBE Programming Index News – November 2025: C# Closes In on Java Your email has been sent The November 2025 TIOBE Index brings another twist below Python’s familiar lead. C solidifies its position ...
It’s a defining weekend for college football, and few games carry more weight than Oklahoma’s trip to Tuscaloosa. The matchup between the Oklahoma Sooners and the Alabama Crimson Tide brings together ...
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‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
A critical security flaw in Unity Engine was discovered after 8 years. It puts players at risk, and now all games need an urgent patch Source: Tainted Grail: The Fall of Avalon; Developer: Questline.
Abstract: Game engines such as Houdini and Unreal Engine are increasingly explored for fluid dynamics simulations (FDS). This study evaluates their highlights, emphasising their strengths and ...