Nvidia noted that cost per token went from 20 cents on the older Hopper platform to 10 cents on Blackwell. Moving to Blackwell’s native low-precision NVFP4 format further reduced the cost to just 5 ...
With OpenShift 4.21, you can simultaneously modernize existing IT infrastructure and accelerate AI innovation on a single, ...
In an unexpected bit of news, Toyota has unveiled a proprietary game engine called Fluorite. Nope, this doesn't mean the company is entering the game development any time soon, but rather, is ...
A free tool for serious compositing work ...
Game engines are no longer just for PlayStation or PC. They’re rapidly becoming the backbone of next-generation automotive ...
8 Linux distros I always recommend first to developers - and why ...
But while FSR 4 has been praised for narrowing the visual gap with NVIDIA’s upscaling solution, it remains exclusive to RDNA ...
AMD has an easy win sitting right in front of it, yet it's choosing not to take it. FSR 4 already works on older Radeon GPUs, ...
This week, I am reviewing the 2026 GMC Sierra EV AT4 Max Range, the toughest-looking and most capable version yet of GMC's all-electric full-size pickup. While it shares its basic architecture ...
Japanese manufacturing conglomerate Toyota is developing an open source gaming engine. The technology is said to be ...
Just last week the Chinese firm Moonshot AI released its latest open-weight model, Kimi K2.5, which came close to top proprietary systems such as Anthropic’s Claude Opus on some early benchmarks. The ...
This early implementation is purely experimental. 3mdeb describes it as a proof of concept rather than a stable release, noting that it's not suitable for production ...