This project contains the basic implementation of a First Person character controller for Godot 4. The code found in player.gd uses vector forces to move the player. You can tweak the values of the ...
Abstract: In recent years, due to the fourth industrial revolution and digitized supply chains, firms have been required to adopt Industry 4.0 (I4.0) and Internet of Things (IoT) to use every ...
This repository contains a Python tutorial for using the ECCO Central Production version 4 ocean and sea-ice state estimate. Directories within the repository include the (tutorial documentation) and ...
Abstract: Future Internet involves several emerging technologies such as 5G and beyond 5G networks, vehicular networks, unmanned aerial vehicle (UAV) networks, and Internet of Things (IoTs). Moreover, ...