Abstract: This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects, but they ...
This paper introduces an advanced technique for monocular 3D scene understanding, utilizing deep learning to estimate depth from a single image. Traditional methods, such as stereo vision systems or ...
While recent advances in neural radiance field enable realistic digitization for large-scale scenes, the image-capturing process is still time-consuming and labor-intensive. Previous works attempt to ...
From the Department of Bizarre Anomalies: Microsoft has suppressed an unexplained anomaly on its network that was routing traffic destined to example.com—a domain reserved for testing purposes—to a ...
The goal of this project is to provide useful additions for doing 3D work on top of the MonoGame framework, in the form of sample code and tutorials for: Dynamic loading of 3D scenes. Phong shader.
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