Uses a dedicated camera with runtime generated render texture to store trail as a splatmap. Then applies it to vertices and blurs deformation with neighbours. Note: Snow ground plane needs to be ...
A collection of PSX effects optimized for the HD Render Pipeline (HDRP). The aim of this project was to be able to blend the Playstation 1 era graphics and effects with the more cutting-edge ...
Abstract: In this paper, a scheme of facial texture synthesis and 3D reconstruction based on 2D face image and 3D model under the Unity platform is proposed. First of all, this scheme uses the ASM ...