There have never been more users in VR, but most of them don’t look at all like the industry’s preferred customers. There have never been more users in VR, but most of them don’t look at all like the ...
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NEEDHAM, Mass.--(BUSINESS WIRE)--After two quarters of declines, global shipments of AR/VR headsets finally returned to growth as volumes rose 12.8% during the third quarter of 2024 (3Q24) according ...
A new research study led by Jeremy Toma, professor in LAS, focuses on virtual reality use as a learning aid in the course MCB 460: Neuroanatomy Laboratory. It aims to revolutionize how students engage ...
The best PC VR headsets connect to your gaming desktop or laptop to deliver fast-paced action with great graphics quality. If you've got a high-performance GPU and a fast processor, you can enjoy more ...
Unity CEO Matt Bromberg, who joined in May, is overseeing his first big product launch since taking over the gaming software company. Unity on Thursday announced the sixth version of its flagship ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and growing games and interactive experiences, today announced that Unity 6, the most stable and best ...
Unity 6 was built, tested, and refined in partnership with – and for – the developers who use it. As the world’s leading platform for creating and growing games, Unity 6 is the most stable version of ...
You can think of the $300 Meta Quest 3S as a basic Honda Accord of VR headsets. It doesn't have the same high-quality optics as the $500 Quest 3, which is more like a Touring-grade Honda for ...
The company formerly known as Facebook appears to have found its footing in virtual and augmented reality through smart glasses. Following the Orion smart glasses showcase, Meta is preparing to ...
Based on my brief hands-on time with the Quest 3S (our full review is in the works), it's easy to see how this could be another hit for Meta. Despite its lower price, it doesn't look or feel inferior ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.