Toyota has just revealed Flourite, its own game engine. Does this mean we are getting Toyota-licensed video games?
Assimilate’s three-part Live FX 9.9 tutorial series covers Unreal Texture Share on one machine, an nDisplay multi-stream setup, and a Switchboard editor workflow for live Unreal edits while Live FX ...
Fluorite, on the other hand, is the “first console-grade game engine” that’s “fully integrated with” the Flutter SDK, ...
This is a refactored version of the original DazToUnreal Bridge using the Daz Bridge Library as a foundation. Using the Bridge Library allows it to share source code and features with other bridges ...
This project aims to streamline the porting and modding experience, making it easier to bring game assets into Unreal Engine. Unreal Engine games made below 4.12 (a guess) will have material data.
Abstract: Being able to build a map of the environment and to simultaneously localize within this map is an essential skill for mobile robots navigating in unknown environments in absence of external ...