The Elder Scrolls 6 will be the first Bethesda game to use Creation Engine 3. Bethesda's Todd Howard has reaffirmed that The Elder Scrolls 6 will use Creation Engine 3, the latest version of the game ...
Todd Howard went on the Kinda Funny Games podcast and revealed new infromatinon on Elder Scrolls 6, Creation Engine 3, and dev milestones.
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
Todd Howard has confirmed that they are upgrading Creation Engine to version 3 for Elder Scrolls 6, and described what it's like.
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
Bethesda's Todd Howard officially confirms that The Elder Scrolls 6 will be powered by a next-gen iteration of its internal Creation Engine toolset.
Industry insiders give their opinions on Google's AI tech Project Genie and its potential practical applications ...
Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
Build Together will feature a number of activities including a panel discussion, ”hands-on” game development workshops, and a ...
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