Guerrilla Games' Decima Engine was used for Kojima Productions' Death Stranding and its sequel, and the company's tech boss has explained why it decided to go with this engine in particular.
Project Windless puts players into the role of a "Rekon," which is a humanoid bird known for its incredible strength and size. The game's combat aims to offer a "bigger and wilder" take on the ...
Just a couple weeks after Google seemingly spooked game company investors with its AI-powered "world model" Project Genie, ...
Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
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