Abstract: We present ForceCtrl, a novel 3D hand raycasting technique that enhances pointing precision by adjusting control-display (CD) gain based on user-defined pinch force. We introduce a ...
Wolfenstein 3D was a paradigm-shifting piece of software, using raycasting techniques to create a game with pseudo-3D graphics. Now, [izabera] has done something very similar, creating a raycasting ...
A minimalist ray casting engine implemented in C, inspired by the rendering technique that powered Wolfenstein 3D. This project shows how to create pseudo-3D graphics using ray casting principles, ...
Abstract: We contribute an analysis of the prevalence and relative performance of archetypal VR menu techniques. An initial survey of 108 menu interfaces in 84 popular commercial VR applications ...
Both AMO and Edge Store lists "griffpatch" as the author of the extension. With all due respect, I propose changing it looking at this facts. griffpatch does not contribute significantly these days, ...
Geometry Dash is a colourful blast of rhythm action and platforming fun that's easy to get into but incredibly tricky to master. You play as a little cube tasked with navigating its way across a ...
Throughout human history, people try to make the biggest, the fastest, and — sometimes — the smallest. [Hellmood] falls into the latter category and proves it with a 64 byte interactive 3D raycasting ...
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