Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
Bethesda's Todd Howard officially confirms that The Elder Scrolls 6 will be powered by a next-gen iteration of its internal Creation Engine toolset.
Project Windless puts players into the role of a "Rekon," which is a humanoid bird known for its incredible strength and size. The game's combat aims to offer a "bigger and wilder" take on the ...
The Elder Scrolls 6 will be the first Bethesda game to use Creation Engine 3. Bethesda's Todd Howard has reaffirmed that The ...
According to a February 9 report by The Verge, Toyota Motor Corporation unveiled a proprietary game engine, Fluorite, designed to enhance in-vehicle digital interfaces. Jamie Kerber, Senior Software ...
Google DeepMind has been tinkering with Lyria for a while now, offering limited access in developer-oriented products like ...
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