Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
Toyota has just revealed Flourite, its own game engine. Does this mean we are getting Toyota-licensed video games?
The Game Boy Color was an 8-Bit system that debuted in 1998 nearly a decade after the original Game Boy. Given the technical ...
Fluorite, on the other hand, is the “first console-grade game engine” that’s “fully integrated with” the Flutter SDK, ...
In a proof-of-concept study funded by the National Institutes of Health, researchers from the Keck School of Medicine of USC and the California Institute of Technology (Caltech) have shown that an ...
Gemini Agentic Vision extracts image elements and normalizes bar charts for clear comparisons, helping you explain complex ...
Project Genie is available to Google AI Ultra subscribers, giving access to real-time AI world building features. Build ...
Discover the step-by-step journey of crafting a stunning Blue-Eyes Ultimate Dragon model inspired by Yu-Gi-Oh! Watch as traditional sculpting in oil-wax clay meets innovative 3D printing and resin ...
Creative Bloq on MSN
How I turned Singed from Arcane into a 3D model suitable for video game design
This was my process to retain Arcane's stylised shapes and painterly textures.
Plenty of our childhoods had at least one math teacher who made the (ultimately erroneous) claim that we needed to learn to do math because we wouldn’t always have a calculator in our ...
Play it today, and Assassin's Creed Unity is a reminder of what the series can be when it focuses on a single city. You can tidily wrap up Unity and its expansion Dead Kings in 40 hours without ...
A very clever individual has proven that the Game Boy Color, a 27 year-old, 8-bit portable system, is capable of running a real-time, interactive 3D shader.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results