I/O Interactive have shared an idea of the iterative level design process for Hitman. I/O Interactive have shared an idea of the iterative level design process for Hitman in their latest episode of ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
Video games are designed to be fun, immersive, and addictive. Game designers are well versed in the psychology of time wasting. They use badges, medals, levels, progressive stat increases, suspenseful ...
The world is getting augmented at a fast and stunning rate. Digital displays, sensors, and touch screens are blooming all over the place from laundry machines to buses and taxi cabs. We interact with ...
Jerry Cao is a UX content strategist at UXPin — the wireframing and prototyping app. To learn how to master the art of modern interaction design, check out the free e-book Interaction Design Best ...