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During last week’s Highguard preview event, we sat down with creative and design director Jason McCord and lead designer Carlos Pineda to talk about how the raid shooter aims to prioritize rewarding ...
Laurence is an avid writer, gamer, and traveller with several years of journalistic writing experience under his belt. Having helped create a student-focused magazine at university, he is keen to ...
Developers at Highguard studio Wildlight Entertainment won’t claim they’re creating a new subgenre in the online shooter space, but it certainly seems that way. Wildlight describes Highguard, out now ...
Fable is back, and back in a big way. Microsoft's reboot of Lionhead's much-loved fantasy role-playing series has had its moment in the Xbox Developer Direct showcase, leaving fans with plenty to chew ...
Healthier Capital, a firm composed of investors with experience across healthcare, has beaten its fundraising goal to close a $220 million first fund despite limited partners’ pullback from venture ...
The North Korean threat actors associated with the long-running Contagious Interview campaign have been observed using malicious Microsoft Visual Studio Code (VS Code) projects as lures to deliver a ...
The moment he picked up his first SNES controller, he knew gaming was going to be a lifelong passion. From adventures with Link to repelling the Covenant with Master Chief to even climbing ever-higher ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Cory Benfield discusses the evolution of ...
Developing a video game is never easy; regardless of whether you’re a small independent studio or a AAA publisher, the process is arduous, though also rewarding. But imagine being a solo developer ...