Abstract: Existing methods for 3D human mesh recovery from video rely mainly on Recurrent Neural Networks (RNNs) or Transformers. However, due to the limitations of RNNs in temporal modeling and the ...
DMesh++ is a probabilistic approach for 2D and 3D mesh, which computes existence probability for faces efficiently and thus handles complex shapes effectively. Please refer to our paper and project ...
Abstract: This paper proposes an efficient 2D/3D mesh-coupled electro-thermal co-simulation method tailored for high-density printed circuit boards (PCBs) in large-scale, highly integrated ...
You will most likely want to create meshes with the from_vlfi constructor. It's got a few tricks, so be sure to read the docstring. A triangle mesh in 2D will never be entirely triangular (and also ...
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