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Abstract: Recently, researchers have shifted focus to reversible data hiding (RDH) schemes for JPEG images. The reinforcement learning (RL) is a solution for RDH to automatically acquire the optimal ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
One of the most visible advancements lies in non-player character (NPC) behaviour. Traditional AI in games operates within ...
Special Report: Adisyn’s graphene program targets one of the semiconductor industry’s most significant physical limitations as chips push into sub-2-nanometre territory. Copper interconnects – the ...
Abstract: Procedural level generation in video games has made significant strides, yet achieving high-quality automated level design remains a major challenge. Over the years, techniques have evolved ...
Google’s Project Genie generates interactive virtual worlds from prompts that look almost like games, if you squint a little. Google’s Project Genie generates interactive virtual worlds from prompts ...
This repository accompanies Procedural Content Generation for Games by Isabel Lupiani (Apress, 2025). Download the files as a zip using the green button, or clone the repository to your machine using ...