Abstract: Generative Artificial Intelligence (GenAI) is revolutionizing Procedural Content Generation (PCG) in computer games by enabling the automated creation of diverse, adaptive, and complex game ...
This project demonstrates a procedural space generation system built in Godot Engine, focused on creating a seemingly infinite grid of stars. Each star can be interacted with to reveal the planets ...
#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
This repository accompanies Procedural Content Generation for Games by Isabel Lupiani (Apress, 2025). Download the files as a zip using the green button, or clone the repository to your machine using ...
Abstract: This paper investigates a GraphRAG framework that integrates knowledge graphs into the Retrieval-Augmented Generation (RAG) architecture to enhance networking applications. While RAG has ...