You are welcomed to check a series of works from our group on 3D radiance field representation compression as listed below: The installation process follows that of ...
This repository contains the official authors implementation associated with the paper "AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering", which can be found here. Abstract: ...
The new interface could take inspiration from iOS 26's Liquid Glass design. Credit: ExtremeTech Rumor has it that Google plans to expand blur and translucency effects across Android 17's interface, ...
Abstract: We propose GauS-SLAM, a dense RGB-D SLAM system that leverages 2D Gaussian surfels to achieve robust tracking and high-fidelity mapping. Our investigations reveal that Gaussian-based scene ...
Abstract: The present work investigates the qualitative and quantitative effects of the convolution of a Gaussian function with an image. Besides the evaluation of the commonly called "Gaussian-blur" ...