Abstract: Gaze is fast and intuitive for raycasting, but lacks a way to control depth for input in 3D. We propose HeadDepth to augment gaze with vertical head rotation (pitch) to control depth along ...
The purpose of this package is to provide OpenVR rendering to Unity XR. This package provides the necessary sdk libraries for users to build Applications that work with the OpenVR runtime. The OpenVR ...
Json.NET is a popular high-performance JSON framework for .NET and the most used framework throughout the whole .NET ecosystem. Since late February 2022, Unity has now published an updated version of ...
Abstract: This work presents Dual-Stick, a novel controller with two sticks connected at the end that innovates a Dual-Ray interaction paradigm to enrich raycasting input in Virtual Reality (VR). Dual ...