Mass General Brigham researchers are betting that the next big leap in brain medicine will come from teaching artificial intelligence to “read” MRI scans in a more flexible way. The team, led by ...
Not all clicks are equal. A repeat buyer, a first-time visitor and a lapsed customer should be treated differently.
Personalization may be the promise, but the retail experience that customers get from their favorite brands often tells a different story.
As a successful Creative Director at Inkbot Design, I've seen firsthand the immense impact effective market segmentation can have on a business. It's a powerful strategy that can unlock new growth ...
Abstract: Learning with limited labeled data is a challenging problem in various applications, including remote sensing. Few-shot semantic segmentation is one approach that can encourage deep learning ...
Marketers have long relied on simple demographic categories, including age, gender, income and region, to build segments and classifications. It’s convenient, easily understood and readily available ...
I have been trying to build and replicate the "async_segmentation" example shown in "litert/samples" folder. I performed following steps to build the example code using bazel: On my Window 11 machine ...
Abstract: Deep learning models for medical image segmentation often struggle with task-specific characteristics, limiting their generalization to unseen tasks with new anatomies, labels, or modalities ...
The Black Friday Cyber Monday (BFCM) weekend is prime time for ecommerce businesses. But Black Friday is the day with the highest number of emails sent all year. And with fierce competition from ...
Objective: Accurate anterior visual pathway (AVP) segmentation is vital for clinical applications, but manual delineation is time-consuming and resource-intensive. We aim to explore the feasibility of ...
In gaming, engagement doesn’t end at the first install. More than 70% of buyers make repeat purchases, which highlights the long-term value of retaining players. With 3.32 billion active video game ...