Toyota has just revealed Flourite, its own game engine. Does this mean we are getting Toyota-licensed video games?
A simple devlog-style breakdown of how to add and control particle effects inside Unity UI for polished menus and interfaces. #UnityTips #Devlog #GameUI ...
This tutorial explains how to create smooth parallax scrolling in Unity to add depth and immersion to 2D environments. #UnityTutorial #Parallax #GameDesign ...
Unity is preparing to roll out a new AI tool that can generate playable casual games from simple text prompts.
Mouse primary motor and somatosensory cortices contain detailed information about the many time-varying arm and paw joint angles during reaching and grasping, implying a 'low-level' role in ...
Crocotile 3D update adds projection UVs, grid snap, animation global apply, export tweaks, workflow utility for low-poly tile modelling.
The purpose of GLSDL is to enable seamless integration of SDL2 rendering code within existing OpenGL projects, or to convert existing SDL2 projects to use OpenGL. This allows developers to: The ...
The arrival of capable AI coding agents—Claude Code being the prime example—represents a fundamental shift in how we build software. Plug-in frameworks designed in the pre-agentic era carry ...