This video walks through the unboxing, setup, and real-world use of the MetroX 3D scanner from start to finish. After assembling the scanner, turntable, and reference markers, a small object is ...
The Commons Cofffeehouse’ down Flower Road is sometimes too busy a place to notice certain things. Quite apart from the comings and goings of regular and random clientele, there always seems to be ...
This project is a 3D arena-style fighting game, built entirely in Unity with a focus on scalable architecture, clean modular code, and responsive UI systems. Inspired by classic fighting games like ...
When.CollisionWith("ball") .Begins(Audio.Play("ball_tagged_loop")) .Ends(Prefab.Spawn("sparkles") .At(Target) .Run(Wait.Seconds(2)) .Despawn()); Coming soon for Godot ...