A collection of PSX effects optimized for the HD Render Pipeline (HDRP). The aim of this project was to be able to blend the Playstation 1 era graphics and effects with the more cutting-edge ...
Screenshot for my final render at 1920x1080 in 6 ms of the WDAS cloud dataset. Tested on RTX 3080 at stock clock speeds. I made this project as part of the DD2470 Advanced Topics in Visualization and ...
Abstract: Sixth-generation (6G) mobile communication networks are expected to have dense infrastructures, large antenna size, wide bandwidth, cost-effective hardware, diversified positioning methods, ...
Abstract: Reliable and efficient trajectory generation methods are a fundamental need for autonomous dynamical systems. The goal of this article is to provide a comprehensive tutorial of three major ...
If you were deep into the indie scene back in 2014, you likely remember the specific kind of sweaty-palmed anxiety that came with climbing a massive, futuristic tower while techno music thumped in ...