One of the most visible advancements lies in non-player character (NPC) behaviour. Traditional AI in games operates within ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
NIGHT OWLIn a multi-party democracy like ours, the math of governance is never simple. In the House of Representatives, more than 300 legislators bring ...
Here's a brief 2-part guide: Modeling a table and procedural wood textures in Blender 2.9 #OctopusEffects, #Blender Timestamp 00:00 Introduction 00:10 Modeling a Table 01:24 Wooden Texture Hope it is ...
Polaris to close Wisconsin plant following Indian Motorcycle sale Vintage home hacks that are just as brilliant today What are ‘exploding trees’? The winter phenomenon may not be what you think 12 ...
Apple today introduced a vibrant new Black Unity Apple Watch band called the "Unity Connection Braided Solo Loop." The band features the colors of the Pan-African flag, containing multiple shades of ...
Who is getting disintermediated when AI enters the gaming race? And where does a shake-up in the C-suite leave a new value ...
This project demonstrates a procedural space generation system built in Godot Engine, focused on creating a seemingly infinite grid of stars. Each star can be interacted with to reveal the planets ...
The Prototype folder contains a buildable Unity project folder, complete with the scenes, art assets, and the code in the src folder. Opening the Prototype folder in Unity 5.6 or later gives you ...
Abstract: Designing large virtual cities manually is time-consuming and resource-intensive, particularly in games and simulation development. This study presents a multi-zone urban automated ...