Developed solo over a few weeks as part of a university exam, Operation: Outbreak keeps its ambitions tight. You play as Nomad, the lone survivor of a squad ambushed during patrol. The city has gone ...
For Studio Wildcard's co-founder and development director, Jeremy Stieglitz, there's a "golden trio" of elements that need to come together to lure fans from its ageing but adored Ark Survival Evolved ...
Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
Bodycam is the first ultra-realistic multiplayer, first-person shooter game made using the latest technologies of the next-gen game engine Unreal Engine 5. Developed by two French video game ...
Covering the video games industry since 2017, with experience in news, articles, lists, and reviews (and I blame The Legend of Zelda: Majora's Mask for that). If you are a fan of RPGs and want a third ...
Jaime Tugayev is the News Editor for DualShockers with over a decade of experience, and a much longer love for fantasy, shooters and strategy games. No matter how much Epic bangs the drum about the ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Metal Gear Solid Delta Snake Eater may have been released to critical acclaim, but there’s one aspect about Konami’s remake that graphics-focused fans are not happy with. The game’s gorgeous visuals ...
Metal Gear Solid Delta: Snake Eater is a remake of the classic 2004 game, rebuilt in Unreal Engine 5. Early reviews present framerate drops and performance issues on PS5 and PS5 Pro. Fans are upset ...
Five years have already passed since the release of Valorant, Riot Games’ answer to Counter-Strike. As a competitive esports title, optimization over raw graphics has always been a priority, but even ...
Riot moved Valorant to Unreal Engine 5.3 in patch 11.02 to show progress, but it seems like the wrong move at the wrong time. On paper, the switch is a big deal—faster patching, smaller install size ...