RIDE 6 is a major step up from the previous franchise games. The game appeals to the broadest audience possible without sacrificing realism.
Some are going beyond 3D and into AR and physical sculpture. Others are learning game engines. All of this is made more accessible by tools such as the 3D modelling software Blender, Affinity Studio ...
Blender 5.1 enters beta with incremental refinements across animation, UI, compositing, and USD pipeline integration. For artists familiar with 5.0, the update promises smoother workflows and targeted ...